50 Fathoms (Savage Worlds; GWG10004)

Read Online and Download Ebook 50 Fathoms (Savage Worlds; GWG10004)

Ebook 50 Fathoms (Savage Worlds; GWG10004)

When you need such publication, 50 Fathoms (Savage Worlds; GWG10004), as the very best publication look in this day can be an alternative. Now, we can assist you to obtain this publication as your own. It is really simple and easy. By seeing this page, it ends up being the primary step to obtain guide. You need to discover the link to download and install and also go to the link. It will not complicate as the various other site will certainly do. In this case, taking into consideration the page as the source can make the reasons of reading this publication enhance.

50 Fathoms (Savage Worlds; GWG10004)

50 Fathoms (Savage Worlds; GWG10004)


50 Fathoms (Savage Worlds; GWG10004)


Ebook 50 Fathoms (Savage Worlds; GWG10004)

50 Fathoms (Savage Worlds; GWG10004). It is the time to improve as well as revitalize your ability, expertise and encounter consisted of some home entertainment for you after very long time with monotone things. Operating in the workplace, visiting examine, picking up from exam and even more activities might be completed and also you need to start brand-new things. If you feel so worn down, why don't you attempt brand-new point? A quite easy point? Checking out 50 Fathoms (Savage Worlds; GWG10004) is just what we provide to you will certainly understand. And the book with the title 50 Fathoms (Savage Worlds; GWG10004) is the referral now.

Feeling tired after doing some activities in trips will buy you to have relaxation for some moments. It will certainly also help you to satisfy the cost time. When you can appreciate your time for relaxation and neglect the scenic view around you, it is the most effective time to have also checking out. Yeah, checking out book becomes a very best suggestion to do today. However, do are you really feel odd not to bring specific book?

When some individuals assume that this is a hard book to review, we will certainly tell you that it becomes one of the smarter suggestions ahead with something various. The different points of the 50 Fathoms (Savage Worlds; GWG10004) with various other books are lasting heading exactly how the writer improvise and also pick the subject generally and also remarkably. It will be timeless and countless to make all people really feel decorated and also amazed of this publication.

Just connect to the internet to gain this book 50 Fathoms (Savage Worlds; GWG10004) This is why we mean you to make use of and also utilize the industrialized innovation. Reviewing book doesn't indicate to bring the published 50 Fathoms (Savage Worlds; GWG10004) Created technology has allowed you to read just the soft documents of the book 50 Fathoms (Savage Worlds; GWG10004) It is very same. You might not should go and also get traditionally in browsing guide 50 Fathoms (Savage Worlds; GWG10004) You may not have enough time to invest, may you? This is why we offer you the very best method to get guide 50 Fathoms (Savage Worlds; GWG10004) currently!

50 Fathoms (Savage Worlds; GWG10004)

The natives say a trio of witches were discovered working dark sorcery in the land of Ograpog. The three were tried, sentenced by King Amemnus himself, and drowned with the rising tide. But with their dying breath the sisters uttered a dark curse, drowning Caribdus beneath 50 Fathoms of water. Soon after, ships from another world drifted through the mists of earth and into the Thousand Isles. The visitors are sailors from the age of piracy, dashing corsairs, bloodthirsty buccaneers, or savage sea dogs. They ve taken to this new world and now sail alongside its strange inhabitants crab-like scurillians, massive grael, lonely doreen, mysterious kraken, cruel kehana, and the near-human masaquani. Many believe these visitors are destined to defeat the Sea Hags and save Caribdus, but most just seem interested in plundering her for the forgotten treasures of a drowned world. 50 Fathoms is a Plot Point setting for the Savage Worlds roleplaying and miniatures game.

Your recently viewed items and featured recommendations

View or edit your browsing history

After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in.

Product details

Hardcover: 144 pages

Publisher: Pinnacle Entertainment Group (January 1, 2003)

Language: English

ISBN-10: 193085563X

ISBN-13: 978-1930855632

Package Dimensions:

10.6 x 8.5 x 0.6 inches

Shipping Weight: 1.2 pounds

Average Customer Review:

4.8 out of 5 stars

8 customer reviews

Amazon Best Sellers Rank:

#2,574,564 in Books (See Top 100 in Books)

As mentioned in the title, I have not played this setting yet, but I am a big fan of Savage Worlds. This setting as mentioned by other reviewers is a little like Pirates of the Carribean and Water World, but the reference that seemed most prominent to me is the cartoon from the early 90's, the Pirates of Dark Water. This setting is a near-Earth flooded world with a mix of unusual races mostly based off of sea creatures of Earth. There are fish-men, sea lion-men, and a handful of others all waiting to be used by players. The plot is fairly open, so players can wander around the world making a living through trading, pirating, or searching for buried treasure all on the way to saving the world.A good setting in my opinion is one that makes players and GMs think of character possibilities and adventure ideas upon reading it. This setting delivers that in spades. I have 6 or 7 character ideas I'm in the middle of building, and I'm scrambling to gather a group to run through the adventure. If you are looking for a creative swashbuckling setting for your gaming group, look no further, you've found it.

This setting is an awesome fantasy pirate setting for Savage Worlds. It doesn't have your usual fantasy races, instead, it has 9 playable races, most of which are aquatic or just unique to this setting. The magic here is elemental, there are some new monsters and the Plot Point Campaign is epic. It has a lot of Savage Tales too, so you have many options to run a game with just the pre-written stories.

So much fun. It pulls from some of my favorite childhood memories. Pirates of dark water for example.

Simply the best. Used it to run a game in 7th sea setting after that system didnt gell with my group. Kind of wish we had just played it straight though, its a cool setting.

Great setting, really enjoy the plot point campaign. Note - the "perfect" binding is not the most durable, this will likely need to be re-bound (probably into a 3-ring binder) at some point before we're done with the campaign.

Great revision & update of a classic Savage worlds campaign. Note that this book also includes the material from the 50 Fathoms companion, so not only is it an update, but you get two books for the price of one. The material from both books were combined into the proper entries for each location, so being properly sorted, and organized, your job as a DM is much easier. Great value.

It got a little worped in the mail but still a great addiction

Best Savage Worlds supplement I've come across. Immersive setting, all new races, weapons, armor, story lines, and plenty of great monsters.

50 Fathoms (Savage Worlds; GWG10004) PDF
50 Fathoms (Savage Worlds; GWG10004) EPub
50 Fathoms (Savage Worlds; GWG10004) Doc
50 Fathoms (Savage Worlds; GWG10004) iBooks
50 Fathoms (Savage Worlds; GWG10004) rtf
50 Fathoms (Savage Worlds; GWG10004) Mobipocket
50 Fathoms (Savage Worlds; GWG10004) Kindle

50 Fathoms (Savage Worlds; GWG10004) PDF

50 Fathoms (Savage Worlds; GWG10004) PDF

50 Fathoms (Savage Worlds; GWG10004) PDF
50 Fathoms (Savage Worlds; GWG10004) PDF

50 Fathoms (Savage Worlds; GWG10004)


Home